WordPress & Me – 10 Year Anniversary Project Entry

One of my biggest passions is WordPress, and the development thereof. I love it, and every week I turn to my colleagues and say “wow, didn’t know WordPress could do THAT!”. I’ve been fortunate enough to turn this passion partly into a career, and partly into profitable side projects that I run. I’m also fortunate to be based in Manchester, home of MWUG, which is run by Mike Little, help write the damn thing.

MWUG will be celebrating the 10th Anniversary of WordPress with a party (with cake!) in Odder Bar, Manchester (you can RSVP here). I will aim to get there (I’m winging it back from a BWP show the night before in Prestatyn), so it’d be good to see fellow Manchester WordPressy folk.

But that isn’t the point of this post. I read with interest Dougal Campbell’s 10th Anniversary WordPress Blogging Project, where you are supposed to share what happened to you at core stages in WordPress’ development. This is my post contributing to the Blogging Project.

When WordPress was released in May 2003:-

  • I was 19 years old.
  • I was just finishing my first year of a Computer & Multimedia Systems course at The University of Liverpool.
  • I was a bit of a loner at the time, for the first 6 months of University I hated the halls, and I was plonked on a corridor full of some right pillocks. I did eventually move into a floor with nice people, many of which I still keep in touch with, but by the time I moved in they had already organised a house share, so I went into Second Year Halls.
  • I was also beginning my first full time summer job, working in the restaurant at The Welsh Mountain Zoo.

When I First Started Using WordPress in May 2006:-

  • I was 22 years old.
  • WordPress 2.0.2 was the current version (actually quite gutted by this, sure I’ve scribbled somewhere that I remember WordPress 1.5, but alas no).
  • I had just started working for Livetech in Colwyn Bay.
  • WordPress didn’t have pages for the home page, which frustrated me no end!
  • I was still living with Mum & Dad.
  • I had recently come out of hospital following a bout of Atrial Fibrillation, which screwed me up mentally more than anything else.
  • As it was brought on by a combination of stress, no sleep and a huge amount of alcohol consumption, I was off the booze.
  • And as such, I could still comfortably fit into a Medium. HA! No chance of that now!

Since I started using WordPress…

  • I have found a love for traveling, going abroad for the first time, and since then going to 17 countries.
  • I have changed jobs twice, and now rather happily working for 3 Door Digital.
  • As such I’ve left Colwyn Bay and moved to Manchester.
  • Colwyn Bay FC have been promoted twice.
  • I’ve started, stopped, started again, stopped again and now due to restart a wrestling managerial career.
  • I have released five plugins, and contributed to two more (though my contribution to WP Fart is minimal).
  • I have released two commercial plugins: WP Email Capture & Author+.
  • I have two super-secret (well not quite super-secret now!) projects that I cannot wait to get finished and out there later this year.
  • And – most surprisingly of all – I’ve become a dog lover!

So yes, a bit of an introspective, but felt it was necessarily, most of all though I’m proud to be a part of an amazing community. Between the WordPress & the SEO community, both have been great helps to me as a person and career wise.

Here’s to the next 10 years!

Three Video Games I Would Like On Kickstarter

No word of a lie, Kickstarter is fucking dangerous.

If I’m browsing late at night, drunk, I find myself channelling my inner Peter Jones from Dragon’s Den and investing in projects. There doesn’t seem to be much rhyme or reason to the projects I invest in, though it usually depends if I like the concept. For example: a movie about being Ginger? Have a tenner! A film about Nigel McGuinness, one of the greatest wrestlers to ever grace these shores? Here’s 50 notes! Hell a game about random games for the Android? Here you go! Here’s a fiver, let me have a copy!

But the main target of my “investment” are retro franchises that are seeking a new lease of life. Carmageddon was probably the most famous one to get funded, but I’ve contributed to reboots of Elite and Dizzy (the latter didn’t get funded in the end, though ironically one game that remained faithful to the franchise, Spud’s Quest, did). I’ve even did a wee jump for joy when I got a preview of the coffee table book based on artwork from Sensible Software through the post a few weeks ago.

With that said, here’s my three games that – as a seasoned Kickstarter investor – if they ever opened up for funding, I would throw much hard earned cash at.

I’ve tried to keep this list at least reasonable. These three games are games that haven’t had any new games since the PS1/Saturn/N64 era. I’m also trying not to focus on too well known franchises, or games that you can easily play now (basically: Theme Hospital and the Monkey Island series).

Also I’m looking at games that seem viable for consoles, and whose licences aren’t owned by notable dickheads in the industry (so yes, that rules out Killer Instinct – but seriously Rare & Nintendo should patch up their differences to get Killer Instinct 3 out. The public demands it). Finally, I’m trying to get focus on games that would run particularly well on the Xbox Live, PSN and below. So a remake of Final Fantasy 7 with full HD graphics and be on 85 Blu-Rays are out of the question.

streetracer

Street Racer

Right, let’s get one thing straight: Street Racer was the best racing game bar none on the Super Nintendo. Yes, that includes Mario Kart.

Mario Kart is a franchise that in my opinion has improved. The Wii version was absolutely superb, and had a lot of time for the Gamecube version. When people shake their head and say “don’t you like the SNES version? It’s an all time classic!”, I answer “it is, but it is so overshadowed by Street Racer”.

Street Racer is a game similar to Mario Kart. You have a choice of eight characters, each with their own special moves. Without a franchise behind them, the characters were creative and pulled from public fiction. Frank, for example, was a Frankenstein monster, and Suzulu was an African tribal prince. Each driver had their own special moves such as Persian’s prince Hodja’s car becoming a magic carpet, and Raphael’s Ferrari’s horn startling competitors. Pickups were limited to repair kits and nitro boosts, but that aided the game as you relied on skill, rather than the luck of picking up a good item.

In short, there was also no blue shells.

The game managed to balance difficulty without being too affected by rubber banding that plagued Mario Kart. In fact, pulling away and lapping back markers scored you more points, as well as fastest laps and punching people. It may have been more beneficial to scrap it out amongst the pack, rather than race to a multi lap lead. Add on the Royal Rumble mode and a Football game, then you have the greatest racing game on the Super Nintendo.

The series saw a game come out on the Sega Saturn and Playstation, but no other game was to follow. It’s crying out for a Street Racer 2.

Xbox and Playstation struggling with carting games, as Mario Kart has it tied up on the Wii. Even Sonic All Star Racing, whilst good, didn’t quite feel the same. I feel that a Kickstarter project for a new Street Racer game, with added characters, game modes and tracks could really add to the franchise. Furthermore, it can introduce new people to probably one of the greatest racing games ever. The fact there hasn’t been a new game is obscene. Get it done!

thedetectivegame

The Detective Game

A bit of an unknown quantity game, that – if released – could kickstart a genre. The Detective Game was released midway through the Commodore 64’s lifespan, and you played a detective who has to solve a murder in a mansion. The suspects are all in the mansion, and one of them is the murderer, and you have two hours to solve the murder before you are murdered yourself. Also on the hit list are various people in the house.

The reason I love this game so much is the atmosphere. Game designer Sam Manthorpe managed to recreate the atmosphere of a murder mystery on such a limited space, it is an adventure game first and foremost, but due to the story and everything that goes on, you could argue that it is the first ever survival horror game, released a decade before Resident Evil.

The reason why it divides so many people is the difficulty level. It is a simulation of a detective game, and as such you have very few clues to work on. Evidence is marked with an “E”, however four pieces of evidence aren’t. Lateral thinking is needed throughout the game, but even that is enough – there are secret passages that need to be found in the game, and if you miss an item in a room that is later locked, then you will not be able to complete the game. You aren’t given any warning on this, except your death two hours later.

It is tough, but it is well worth playing and persevering with, as the game’s story and conclusion is superb. A kickstarter reboot with maybe an assistant to bounce ideas off (or even a two player option?), as well as DLC featuring new storylines, would be well received.

paradroid

Paradroid

Out of all the games I’ve talked about, I think this one is the most realistic, not only due to it’s original popularity, but it’s licence is fairly easy to obtain – which can help it.

Paradroid is an Andrew Braybrook classic for the C64. You are on a spaceship as a weak, 001 series droid, and you have to take back the spaceship that is crawling with robots that have run amok. To do this, it’s largely a top down shooter, however you can also obtain control of other robots to take them over. This is done in a mini game, which, if successful, you get control of the robot. If you are unsuccessful though, you end up back as your 001 series, and – if unsuccessful again – you are killed.

The stronger robots have the highest numbers, however the time you can control them are limited, with 999 series robots being few & far between. Also it’s far harder for a 001 series to capture a 999 series, than it is to capture a lower series. Strategy is needed to work your way upto the stronger robots, and use them to take out the difficult floors.

The spaceship you play on is huge (I believe there were a fair few of them in the game), and the gameplay was solid, and borderline atmospheric. The game had an almost encyclopaedic level of data on the robots.

There should be a reboot of this game. The game’s licence is fairly easy to get hold of, as Paradroid (and other Braybrook games such as Uridium and Alley Kat), have been on the Nintendo Virtual Console and are usually on those 10-in-1 joysticks you get. I’m not sure on sales figures, but it is one of the most well remembered C64 games out there. A reboot (even just a graphical reboot) would be welcomed by the community.

Anyway, these are my three picks for franchises for video games that should be rebooted, what do you want to see rebooted?

The Most Important Lesson Learned at #BrightonSEO April 2013…

….was that the UK is severely lacking in talent.

I’m not sure what it is, maybe with recent events has left people scared, and people haven’t practiced their art as much as they should, but BrightonSEO left a lot of people scared, borderline quivering mess, as a juggernaut rolled through their hard work without much care and attention.

Of course, the “talent” I’m talking about isn’t SEO talent (BrightonSEO has a selection of the most talented Digital Marketers the world has to offer), but rather a talent for pinball! I thought somebody would give me a game, these two pictures show I was sadly mistaken.

Bottom Left
Bottom Left
Left
Left

 

The names of the SEO’s of which the spherical smack-down has been laid down upon have been censored for the protection of the innocent.*

In all seriousness though, it was my first Brighton SEO, but it definitely won’t be my last. Had plenty of takeaways from the speakers, many of which their slides are floating around online (you can view the slides from Alex Moss’  Brighton SEO talk on Social Structured Data here) – EDIT: Daniel Bianchini‘s Blog has a list of all the known slides put online. Plus it was great seeing so many friends, even if I do spend a large part of Sunday detagging myself from Facebook photos.

I’ll try and type the bullet points I made, and either post them here or on the 3 Door Digital blog. They are fairly substantial, and Evernote isn’t exactly behaving itself at the moment. Will probably be a copy and paste job.

Here’s to the September 2013 one, yeah? If you are a Digital Marketer with any sort of drive to succeed or care for your job you really should go.

I may even get to that Lewes FC game I was threatening to go to beforehand.

* I should add that PushON‘s Simon Wharton, if this whole digital malarkey thing doesn’t work out, should really become a hustler on the Amstar’s 1980 classic Phoenix.

** Photo Credit – Jackie Hole.

Bye Google Reader, Hello Feedly!

So over the Easter weekend I switched to Feedly!

feedly

My stalling for switching has largely been because of compatibility with one of my favourite apps – Buffer. Previously on Google Reader, I used IFTTT so that any starred post would get posted to Buffer. I reached out to IFTTT to see if there was a replacement. Their response was the rather unhelpful “sign up for updates!”, so I put it on the backburner for a while.

That was until I saw a post by Leo Widrich on the Buffer blog entitled “Top 5 Google Reader Alternatives that Work With Buffer“, after trying Feedly first I was happy with it, and decided to stick with it.

I was more than happy, I was impressed! It played a lot nicer with third party services that Google Reader did. I think is because each reader seems to be their respective company’s main focus, whereas Google’s is search. As such, it’s probably in the best interests for them to innovate and keep things new.

It isn’t perfect. For one the Android App is dreadful, so much so that rather than the app, I am simply using the desktop version on my tablet. But apart from that it is pretty good.

But as things stand, I’m happy with Feedly. And as such, I need some new blogs to read! So what blogs have I missed so far? Bear in mind, I am into in WordPress, SEO, shit like Lifehacker, Football, Travel, Wrestling and General Bumpf.

Google Reader To Shut Down: My Thoughts

So yes, I woke up to the news that Google Reader is To Shut Down.

Usually I am rather flippant when Google services shut down (remember Google Wave?), and I am usually that dickish mate who responds to my less intelligent mates who whinge about Facebook changing it’s layout with “If you don’t like it, ask for a refund.”.

But gah I am annoyed with this move.

Where's the "I AM NOT OKAY WITH THIS" button?
Where’s the “I AM NOT OKAY WITH THIS” button?

You see I use RSS in 3 ways. Despite the usual way of keeping up with news, I also use it to provide basic content to my Twitter feed quickly and easily, using a combination of Buffer (which is amazing, use it), and IFTTT (which is amazing, use it). It helps keep me relevant and useful even when rushed off my feet.

The second is that, at least with this here blog, RSS is the fourth biggest source of traffic, and has the biggest engagement. I assume many of these people come from Google Reader, so to lose that source is really frustrating.

I have signed the petition on change.org with the unbelievably vain hope the behemoth that is Google listens, but I doubt they will. I am looking at alternatives as we speak (suggestions welcome! Especially those that have recipes already in IFTTT), but I guess this is a timely reminder that you should always always build your services and legacy on your own domain and hosting, and obtain email addresses when marketing. Whilst not 100% secure, it is more secure than building on services that are open to the whims of large organisations.

What are your thoughts on Google Reader Closing?

P.S. Even with this move, RSS isn’t dead. I think WordPress would have to stop offering RSS feeds, and this doesn’t look likely, at least for WordPress 3.6. Feedburner users should be worried, though.